Wilden Beasts

Species Overview
The Wilden Beasts are vicious beasts that live on blood and chaos, and will brutalize their prey. Most Wilden Beasts have a crimson skin tone and speak an ancient language. The Barblees tried to hide from this race of blood thirsty beasts, but the Wilden Beasts grew to have multiple purposes. The Wilden Beasts have been the apex predators up until the Charmetal Age, when the Barbalees learned to manipulate ores, and create alloys. All of the following creatures listed are part of the Wilden Beast species.

Wilden Scout
The Wilden Scouts are a group stout fellows who usually will move around in the shadows. The scout's goal is to stay hidden and simply survey the area for the Flier's and Brutes. In a battle the scout will sneak into reserves and run away with resources. Recently, the third Scout King has risen and has been causing great calamity throughout the land. Wilden Scouts of the past were very primal and used simply their hands and teeth, but throughout history they have been seen training with Cloyhammers, and even Charblades. A scout's personality can be summed up as a stealthy imp who isn't geared towards battle, and will avoid it at all costs.

Wilden Flier
A Wilden Flier's purpose is to function as small fry and simple cannon fodder for the Wilden Brutes. As well asbeing cannon fodder, some have special jobs such as supplying the Brutes with blood vials and healing items. Without Wilden Fliers, the line of Brutes that attack in raids would fall apart quickly. The Barblee's only way of dealing with Wilden Fliers is to shoot them out of the sky with Charshells, which are used in their fire arms. The strategy to defend against Fliers is to have hidden marksmen that pick off the Fliers so that the Brutes run out of blood vials and become powerless. Wilden Fliers are almost extinct due to the recent Great Aer Hunt.

Wilden Brute
A Wilden Brute is exactly as the name implies, a brute brimming with a ravenous hunger for blood. Brutes have two

blade like arms that are as hard as Beromium, a single large eye that never takes the time to blink, and what looks like an upper jaw with a set of mandibles and grown in teeth. The mandibles/teeth have been closely studied, and it seems as though they aren't as hard as the blades on their arms, but similar to a hardness of Charmetal. Wilden Brutes can only fight as long as they are being powered by blood vials from Fliers, if not they will pass out on the spot, causing the brute to be at great vulnerability.

If you see one of these abhorrent creatures, report any of your suspicions to the Barblee council.